I am currently a second-year Master’s student in the Human-Computer Interaction Program at the Georgia Institute of Technology. I am interested in designing technologies that enable people to improve their daily activities by reflecting on the digital traces on their smartphones and social media. Specifically, my research focuses on designing visual representations of self-tracking and social media data that can be shared with clinicians. I work with Dr. Munmun De Choudhury in the Social Dynamics and Wellbeing lab (SocWeB).
Prior to Georgia Tech, I worked as an interaction designer and media artist in Seoul, Korea. I created games for social change, which enabled game players to explore social issues, such as gentrification and distribution of wealth. I also explored novel, immersive experiences using 3D projection mapping techniques. Most works were for gallery settings, including the Seoul International Media Art Biennale.
I received a Master of Fine Arts degree in Media Arts from Yonsei University and my undergraduate degree in Business Administration from Seoul National University.