In the Cabin

Interactive Media Installation

“In the Cabin’” is a representational space that has been designed and created by the use of flat screens to create a physical space where a door is present to allow the user to open the “door” and to experience the concept of representational space. There is a tunnel, based on film clips, which allows the user to experience the difference between reality and the space of representation through the use of virtual reality techniques that are implemented into the environment. The use of a screen together with virtual reality techniques allows the development of a user being able to experience this difference. “In the Cabin” is a 64 square foot space, which provides a virtual reality experience for users. Moreover, the user can experience another dimension of space beyond wearing and experiencing the VR head-mounted display.


“In The Cabin” has screens on both the interior and exterior, extinguishing any attempt to tell the difference between whether the space is inside or outside for the user. Through media façade, by using screens on the outer wall, or by the use of large-scale sphere screens, it continuously grasps the attention of users. As “In the Cabin” uses large-scale moving objects (Kinetic Objects) inside, it allows a virtual environment to be established and experienced by the audience. Kinetic objects with large-scale events that require multimedia have been utilized for bigger events, such as Olympic ceremonies, rock concerts and electronic dance concerts. Based on the utilization of large-scale screens and spaces, buildings and open spaces can be accommodated as screens, which, I believe, can provide for the space to be utilized as an aesthetic urban object, providing a spectacular experience for the audience.


Directing: Dong Whi Yoo

Fabrication: Dong Whi Yoo